Maelstrom Update
Gentlemen of Fortune: Maelstrom » Devlog
Feature to cancel dialog delay
Check for data error in Sea block calc
Sea raindrop performance
SinkSplash remove unneeded method call
Dynamic array correction
GetFPS function
Sails corrections
Correct 64 bit bias for underwater scenes
Fix no-cannon BI display showing full ready
Correct ship dead problem when assigning new commander
Group power messages
Revamp power/near ships calc to replicate GOF script code, but now handled in engine
Remove redundant logic loops
Fix ship lights staying on under water
Fix boarding point distance/position
Mast crash fix due to bad type cast with virtual call
Best bort side selection improvement AI using weighted determinate based on # of operable guns
Change order of sail to command for ships as last
Files
gentlemen-of-fortune-maelstrom-engine-win-final.zip 327 MB
Version 82 Jul 15, 2019
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Gentlemen of Fortune: Maelstrom
GOF Maelstrom
Status | Released |
Author | ChezJfrey |
Genre | Adventure, Fighting |
Tags | Action-Adventure, Action RPG, Exploration, First-Person, Pirates, Sandbox, Third Person |
Languages | English |
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