Maelstrom Update


Feature to cancel dialog delay

Check for data error in Sea block calc

Sea raindrop performance

SinkSplash remove unneeded method call

Dynamic array correction

GetFPS function

Sails corrections

Correct 64 bit bias for underwater scenes

Fix no-cannon BI display showing full ready

Correct ship dead problem when assigning new commander

Group power messages

Revamp power/near ships calc to replicate GOF script code, but now handled in engine

Remove redundant logic loops

Fix ship lights staying on under water

Fix boarding point distance/position

Mast crash fix due to bad type cast with virtual call

Best bort side selection improvement AI using weighted determinate based on # of operable guns

Change order of sail to command for ships as last

Files

gentlemen-of-fortune-maelstrom-engine-win-final.zip 163 MB
Version 82 37 days ago

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