Gentlemen of Fortune: Caribe Stories Historical Immersion
A downloadable mod
Welcome me Hearties to Gentlemen of Fortune: Caribe Stories Historical Immersion Supermod (based on Caribbean Tales), running native on Buccaneer’s Reef Maelstrom Engine. Start playing it in the improved engine with no crashes and far improved graphics.
This download contains the script mods and game assets. In order to play, you must use the newest Maelstrom Engine (click the link to get it).
This is an unrelated, yet improved version of Caribbean Tales. It contains the resource and script content to play Caribe Stories Historical Immersion, which is based on the original Caribbean Tales Historical Immersion Supermod game attributed to Modder01 at Pirates Ahoy!
NOTE: This mod has been fairly tested on Maelstrom and works as well, or better than before.
Original Base Game: AGE OF PIRATES 2 – City of Abandoned Ships;
Licensing sold and owned by other third party(s). Original Source Code
(freeware) which ran in DirectX 8 was given away freely eight years ago
and completely rebuilt and overhauled by the Buccaneer's Reef team. This
is completely new source code which is now capable of running all the
older games based on POTC (Storm 2.0) and Caribbean Tales (Storm 2.5),
plus the newer based on City of Abandoned Ships (Storm 2.8), but now in
DirectX 9 and 64 bit, if desired, to which all rights are reserved by
the Buccaneer's Reef Team and official legal licensing pending.
Minimum System Requirements:
- FREE DISK SPACE: 7.8 GB
You will need the Maelstrom Engine (click the link to get it) to run. Please see MaelstromSetup.pdf in that engine download for how to set up the game on your system.
Once you have the engine installed, then install this in a "games" subdirectory of that location. Example if engine is installed C:\Maelstrom, install Caribe Stories Historical Immersion into C:\Maelstrom\games: